Post-mortems are terribly, horribly interesting. I love seeing how Flash games died. Some developers are willing to describe all the gory financial details, writing up accounts so that we can all learn from their mistakes.
I have written two post-mortems in the past, and now I have finally added them to this site (with some longer-term stats added to the bottom):
The Man with the Invisible Trousers
Slide Racing
PS: I have a secret wish that people will read those and decide that I should be paid far, far more. 4 million plays per game is worth more!
PPS: For what it’s worth, Unevolve has 210,000 plays and earned $200 for 2 people, so that’s alright for a 2 day game.
But I am not the most interesting developer, nor the richest, nor even the most bitter! I present to you, a list of every post-mortem I could dredge from the mirth of the internet.
Concerned Joe
Community College Sim
Gravinaytor (Which I always read as Gravy-nator, and you should too.)
(I Fell In Love With) The Majesty of Colors
MegaDrill
The Moops – Combos of Joy
Pixel Purge
Plastic Attack
Robo Riot
Solipskier
SpeedRunner
Steambirds
Tentacle Wars
TumbleBall
I will attempt to keep this list updated with all the post-mortems I can find. If you know of any I’ve missed, comment or shoot me an email with the address at the bottom of the page.
For what it’s worth, this week I also added three more short stories, if anyone still does fiction!
Until next time… *Batman swoosh*
Uncharted comes from a heritage of Jak and Daxter games, which are staples of any good previous generation gamer’s collection – certainly, they were in mine. (P.S., Calum, if you’re reading this, give me back Jak 2!) Slowly, Naughty Dog has evolved from producing games with luxurious amounts of platforming and no gunplay, to a climax in Uncharted where there is a fragment of platforming among hours upon hours of dreary shootouts.



