Potentially Insane Developing

I have been hard at work on a game called “Literally Insane Racing”. It is basically everything I wanted Slide Racing to be 3 years ago, but now I have the skills required to make it.

I have drawn 40 cars for it, all with their own strengths and weaknesses, all handling noticeably differently. There’s a fine line between genius and insanity, and I don’t think I hit genius.

“I’m glad there weren’t 35 cars.”

Get the Dog's Blog direct:

This entry was posted in Flash, Gaming, My Games, Previews. Bookmark the permalink.

2 Responses to Potentially Insane Developing

  1. Andy says:

    Love the game – highly addictive and already managed to ‘waste’ hours on it. Stuck on 98% and can’t get a win in the endurance race 61. The computer cars get stuck in the sand and the game doesn’t recognise my finishing position as having lapped them several time over. Can you fix it and help my sanity?

    • Thomas says:

      Hi Andy, yes, that is a bug that slipped through. It’s actually Mousebreaker’s property now because my contract ended, but one of their developers will be on the case soon! I’ll take a look through myself to see if I can help them solve it, I can understand that it would be frustrating.

      Thanks for the kind words too 🙂